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Schnitzeljagd, Photography, Dev, Quake Mapping

Apart from other things, right now this page is mainly about the development of my treasure hunt app (aka Schnitzeljagd aka Schnitz-Dein-Ding). You will also find some information about Quake (the computer game from 1996) mapping, photography and other dev related stuff.

Tag: architecture

Jetty at sunrise with fog on the water
Quake 1 Mapping Screenshot

Quake 1 Mapping: “Damaged” or “Aged” Architecture

Posted on: 28. November 2020 Last updated on: 28. November 2020 Written by: tim Comments: 0
As part of the map Fire, Water, Squish I was trying to achieve a damaged and/or aged architecture look in some places. Basically I built it around the idea of having a solid “stone” core within the walls, covered by…
Continue reading “Quake 1 Mapping: “Damaged” or “Aged” Architecture”…
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