As part of the map Fire, Water, Squish I was trying to achieve a damaged and/or aged architecture look in some places. Basically I built it around the idea of having a solid “stone” core within the walls, covered by…
Tag: damage

Schnitzeljagd, Photography, Dev, Quake Mapping
Apart from other things, right now this page is mainly about the development of my treasure hunt app (aka Schnitzeljagd aka Schnitz-Dein-Ding). You will also find some information about Quake (the computer game from 1996) mapping, photography and other dev related stuff.
