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Tag Archives: damage

Quake 1 Mapping: “Damaged” or “Aged” Architecture

Quake 1 Mapping: “Damaged” or “Aged” Architecture

As part of the map Fire, Water, Squish I was trying to achieve a damaged and/or aged architecture look in some places. Basically I built it around the idea of having a solid “stone” core within the walls, covered by thinner textured walls (the blueish...
28. November 2020
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