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Tag Archives: mechanical

Quake 1 Mapping: Multiple moving func_door entities connected to a single button

Quake 1 Mapping: Multiple moving func_door entities connected to a single button

Another room from my upcoming map “Fire, Water, Squish”. The initial idea of the sliding floor (as originally seen in DM2: Claustrophobopolis) somehow didn’t seem enough. To make it visually more interesting I decided to add some more moving elements...
24. November 2020
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