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Photography, Dev, Quake Mapping

Mainly photos and Quake mapping, but possibly also other information about various IT or travel related stuff

Tag: func_train

Jetty at sunrise with fog on the water
Quake Wave Generator Logo

Quake Wave Generator

Posted on: 21. August 2022 Last updated on: 21. August 2022 Written by: tim Comments: 0
I’ve updated the “Quake Wave Generator” (still looking for a better name…) with some minor changes: Fixed an error with passing the movement speed to a function Style warning message in red Added a help button Update for the readme.md…
Continue reading “Quake Wave Generator”…

GitHub Project

Posted on: 11. April 2022 Last updated on: 11. April 2022 Written by: tim Comments: 0
A little follow up on my last post: On GitHub there is a little something with (possibly) lots of func_train entities for your Quake map…
Continue reading “GitHub Project”…

Fun with func_train and moving tiles

Posted on: 3. April 2022 Last updated on: 3. April 2022 Written by: tim Comments: 1
Not having posted for a while doesn’t mean I’ve given up on my map, it’s just that life is keeping everyone busy. In  the clip above you can see how I set up 32 individual func_train entities, each connected to…
Continue reading “Fun with func_train and moving tiles”…
Lift and chain segments of func_train in action (2/3)

Quake 1 Mapping: Some more information regarding func_train and lighting

Posted on: 19. November 2020 Last updated on: 19. November 2020 Written by: tim Comments: 5
Following up on my last post, I wanted to provide you with a few more thoughts and details. As you can see in the editor screenshots, I put the individual func_train entities (for the moving chain segments and the lift)…
Continue reading “Quake 1 Mapping: Some more information regarding func_train and lighting”…
Quake 1 Mapping - Chains with func_train

Quake 1 Mapping: func_train and what’s possible…

Posted on: 9. November 2020 Last updated on: 9. November 2020 Written by: tim Comments: 0
Most of you who are interested in Quake 1 mapping will have come across the func_train entity at some point. I also used to know about it, but until recently never thought whether it would be possible to build some…
Continue reading “Quake 1 Mapping: func_train and what’s possible…”…
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