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Photography, Dev, Quake Mapping

Mainly photos and Quake mapping, but possibly also other information about various IT or travel related stuff

Tag: lighting

Jetty at sunrise with fog on the water
Terrain image

Happy New Year (and a bit about terrain generation for Quake 1 maps)

Posted on: 3. January 2021 Last updated on: 3. January 2021 Written by: tim Comments: 1
Another year has passed and now we’re here in 2021, all hoping to get back to a more normal life sometime this year. Anyway, over the holidays I’ve spent a little more time working on my upcoming Quake 1 map,…
Continue reading “Happy New Year (and a bit about terrain generation for Quake 1 maps)”…
Lift and chain segments of func_train in action (2/3)

Quake 1 Mapping: Some more information regarding func_train and lighting

Posted on: 19. November 2020 Last updated on: 19. November 2020 Written by: tim Comments: 5
Following up on my last post, I wanted to provide you with a few more thoughts and details. As you can see in the editor screenshots, I put the individual func_train entities (for the moving chain segments and the lift)…
Continue reading “Quake 1 Mapping: Some more information regarding func_train and lighting”…
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