As Covid is keeping many of us busy, it’s been a while since the last update. There’s been a bit of progress with my Quake map, so here are some screenshots for you to look at:
Through the “windows” you can see parts of the outside area that I talked about in the Happy New Year (and a bit about terrain generation for Quake 1 maps) post. The courtyard now is the third (or fourth?) attempt to come up with a hopefully working layout. The previous attempts didn’t really satisfy me for various reasons and I restarted that bit from scratch a couple of times.